5 - 3 - 0
[Theme Music] The lights in the arena turn off before the big screen flickers on, like it has just been plugged in. There, a picture of Conor Fuse's head is placed in the middle and numerous faces of various HOW talent are scattered around, resembling that of a Mega Man stage select screen. As the selection lands on the current match at hand, the lights come back on and a green strobe light shines in the center of the rampway. Emerging from the back is Conor Fuse, dressed in his lime green tights, green arm sleeves and green bandana. Conor takes a moment to pose with his left fist in the air. Then he marches his way down to the ring, sporting a smile and some confidence. He stops at the front of the ring, takes one leap onto the apron and then with ease, clears the ropes via another leap, somersaulting into the squared circle.
Super Splash 450
Finishing Move Description
450 Splash (no time wasted, straight from the mat to the top rope)
Setup Move Description
READY, PLAYER ONE?
“The Vintage” Conor Fuse got his start in wrestling alongside his older brother, Tyler, as The Fuse Bros. in the fWo and DEFIANCE Wrestling. Now, off on his own for the very first time, he looks to make a name for himself in a one-player, singles campaign for the ages. Enter: High Octane Wrestling.
Conor is truly convinced the whole world (and the wrestling industry in particular) is a video game. And is he wrong? You spend your whole life leveling up, gaining new abilities and progressing through each life stage, with the ultimate goal of becoming triumphant, winning a trophy or being recognized as the best in your field. But there are road blocks along the way. Many road blocks. Henchmen follow your every move. There are cryptic messages all over the place. And if you’re lucky, you’ll only run into one or two bosses who are hell bent on not letting you achieve the next step on your path to success. Tell him wrestling is no different.
Watching over “The Vintage” is a giant masked, jacked-up man with the alias of The Game Boy. The Game Boy is Conor’s back-up, just in case anything gets too difficult or he needs some *amen* cheat codes to win.
Conor is one-of-a-kind. He’s a happy, energetic, mischievous athlete with incredible agility, fearlessness and cowardliness all wrapped in one (you did not read that wrong).
DISCLAIMER, do not get confused. Outside of the “game” tendencies in dialog and belief, Conor still has a mean-streak in the ring and he will take his wins and losses very seriously. This is truly not a game to him. It’s a way of life.
Conor Fuse is here. He is ready. And he would like to play.
ADDITIONAL INFORMATION FOR MATCHES
-Basic information: Conor is left handed. He will usually try to wrestle at a fast pace. He will never swear in matches.
-In terms of Conor’s “manager”, The Game Boy is not opposed to cheating if the opportunity presents itself and Conor is playing the HEEL. TGB is 6’6″, 300+ lbs. He’s a big, mindless, mute dummy who is very powerful. He will normally remain quiet on the outside and not do much unless there’s a need in the story for him to be involved (eg. high stakes, tension, etc). If Conor is a FACE, you can keep The Mini Boss out of his matches altogether.
-Despite the silly demeanor at times, Conor is very smart, well-spoken and has a strong work ethic. He’s done his homework on whomever he’s in the ring with, even if he doesn’t get the victory. So, feel free for him to really work on an opponent’s weakness, even if that means grounding his attack and slowing the match pace down. Additionally, any comedy or over-the-top “fun” is usually left for segments or role plays. He will take the wins and losses seriously.
-Emotions can become a problem, however. Not in terms of being distracted or arguing with a referee but just having too much energy/passion/desperation (whatever you need to tell the match story) in the ring and leading him into mistakes. In a video game analogy, think of playing a harder level but not having the real patience to play through it correctly and losing lives in the process.
-Other weaknesses include being a poor sport (if heel), living with ups and downs like they mean everything to him (so the inability to look past the immediate moment at-hand).
- Spinning heel kick
- Rolling thunder splash
- Springboard dropkick
- Roundhouse kick
- Tarantula submission
- Running release German suplex
- Sit-down hip toss
- Spinning slingblade
- Standing missile dropkick
- Northern lights suplex
- Rolling prawn hold
- Phoenix splash (rarely used)
- Standing sky twister press
- "Powering Up" (just hitting the turnbuckle pad numerous times and screaming)